PLAY

Three branching security simulations. Every choice is a real control. The attack comes later, and your earlier decisions decide whether it works.

Scroll 3 careers · 228 scenes · 26 endings Free to start · Plays in your browser
  • Indirect prompt injection
  • Confused deputy
  • Memory poisoning
  • Supply-chain rug pull
  • Shadow AI
  • Tool chaining
  • Static API keys
  • Deepfake onboarding
  • Five CVEs in one week
Why it works

Most security training is a slideshow people click through on a Friday. Breach Arcade hands you the budget, the deadline and the pressure, then shows you exactly which of your choices let the attacker in.

3Careers to play
228Scenes
26Endings
2Display modes
0Downloads or installs
How a run plays out

Decide now. Pay later.

All three games share one structure. The consequences of a choice can arrive a hundred days after you make it.

  1. 01Decide

    Build under pressure. Each choice adopts, skips or pays for a real control, and moves three meters. Premium options lock when you can't afford them.

  2. 02Reckoning

    An incident arrives. Its outcome is computed from your earlier choices, and the game reads back, control by control, what held and what the attacker found.

  3. 03Grade

    The board, the customer or the investor decides your fate. You get a score, a letter grade and a place on the high-score table.

ZERO TRUSTDay 016
SEC BGT TRT
War room · Decision: agent identity

Theo wants one shared service account for every agent. Dana wants each agent to carry its own cryptographic identity.

1Shared service accounts per team. Ship it.
2A unique cryptographic identifier per agent instance, in every log line.
3X.509 certificates with full lifecycle management.
>> SECURITY POSTURE +1 · Non-repudiation starts here.
Friday 4:51 PM · Damage assessment
  • ✓Outbound email needed a human to approve it. Forty-one drafts sat unsent.
  • ✓A captured token expired before it could be replayed.
  • ✓The agent tried a bulk-export tool. Not on its allow-list.
  • ✗Logs could be edited. Forensics took ninety minutes longer.
Nothing left the building. Attempts: dozens. Successes: zero.
Day 210 · Final score
Security posture 10 × 40400
Board trust 9 × 20180
Breach containment200
Dwell-time bonus50
TOTAL 880 / 1000
A
The games

Pick your seat at the table.

Same doctrine, three very different jobs. Each game switches between a 1980s phosphor terminal and a modern display, whenever you like.

1Bank CISOStarts retro

Zero
Trust

A CISO Adventure

Your chief executive promised the board autonomous AI agents in ninety days. You have a deputy with strong opinions, a CFO guarding the budget, and an adversary that never gets tired. Build the program, live through the breach it was built for, then face the examiners who want every agent action traced to its trigger.

Scenes
76
Endings
9
Run time
40–50 min
Max score
1,000
Zero Trust in the retro display, opening scene
2Startup CTOStarts modern

Blast
Radius

A Modern Security Practitioner Adventure

An insurer will sign a $4.2 million contract if your agent product passes a 212-question security review. You have eight months of runway, and every control costs engineering time. Then you learn what a breach looks like from the vendor's side, just as a hospital signs on as your second customer.

Scenes
82
Endings
10
Run time
40–50 min
Max score
1,000
Blast Radius in the modern display, opening scene
3AI Security Lead3 difficulties

Attack
Surface

An AI Security Simulation

Secure an agentic assistant and a fraud model in thirty days, on a thin budget. Red-team your own systems, then face an adversary drawn from four profiles, from a lone hobbyist to a state-aligned crew. Only the controls that matter against that attacker count, and the second month after launch brings the quiet failures.

Scenes
70
Endings
7
Run time
30–40 min
Max score
2,900
Attack Surface in the retro display, opening scene
Try one decision

Impossible, or just tedious?

Zero Trust · Day 19 · Service authentication

Your agents need to prove who they are to the payment rails. Engineering suggests the vendor's static API keys, rotated every ninety days. It passed last year's audit.

SEC5
BGT5
TRT5

Pick an answer. The game remembers it, and a hundred days later it decides whether a stolen credential still works.

Dozens more games are coming

Join the founding list.

Early access to new games and first word on membership. Unsubscribe anytime.
Side by side

Compare the games.

Zero TrustBlast RadiusAttack Surface
You playCISO of Cascade Trust BankFounder-CTO of Nimbus LoopFirst AI Security Lead at Northstar Services
The pressureA 90-day deadline for AI agents in productionA $4.2M contract gated by a 212-question reviewThirty days to launch two AI systems
The incidentsA poisoned email turns your agent against customer data, then a regulator's examination and a second waveYour product is breached inside your customer, then three attacks at once across two customersOne of four adversaries, drawn at random, who comes back in the second month
MetersSEC · BGT · TRTSEC · RUN · DEALPSTR · BDGT · TRST
Scenes / endings76 / 982 / 1070 / 7
Run length40–50 min40–50 min30–40 min
Best forSecurity leaders and managersFounders and vendor-side teamsAI and ML practitioners
Questions

Before you play.

Yes. These three games are free to play in your browser right now, with no account and no sign-up. Attack Surface, our first prototype, will stay free. We're building a library of dozens more games, which will be part of a Breach Arcade membership. Joining the founding list is optional.

A growing library of security simulations across different careers and threats, with new games added regularly. Pricing isn't set yet. People on the founding list hear first, get early access, and help decide what membership includes.

No. The games play right here in any modern browser, on desktop or mobile. There's nothing to download or install.

In the player's own browser. Nothing is sent to a server, so there's no personal data for you to manage. Clearing browser data resets progress.

Between 30 and 50 minutes. Progress saves automatically, so a run can span several sittings, and most players replay to reach a better ending.

Yes. Put the game on a shared screen and let the room vote on each decision. A run fits comfortably in a 45-minute session, and the incident readback gives the group plenty to argue about.

A short email when a new game ships, first word when membership opens, and the occasional note on the security ideas behind the games. Every email has an unsubscribe link, and we never share your address.

Ready when
they are.

The founding list

These three games are free. Dozens more are on the way as part of a Breach Arcade membership. Join the founding list to play new games early and help shape what membership becomes.

  • Early access to new games before membership opens
  • First word on membership, before anyone else
  • Tell us what to build next
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We only use your email to send Breach Arcade updates.